Insider Insight with Matt Carter from Wyrd Games

Normally we release episodes on Tuesday but we can't keep this away one day longer. Join Craig as he picks the brain of Matt Carter from the Wyrd Games Design team. Matt pulls back the curtain and reveals the team's thought process, decision making and goals behind Malifaux 3rd Edition! Listen HERE!

Gaining Grounds 2018 (Open Beta) – Numbered Schemes

For this installment, it’s a look at the new numbered schemes we have this year. But first I’m going to comment on the ones returning that we all know and love/hate. Afterwards, my meta put together some faction matchups for me and I’m going to do some in-depth discussion on what I would take and … Continue reading Gaining Grounds 2018 (Open Beta) – Numbered Schemes

Gaining Grounds 2018 (Open Beta) – Suited Schemes

Alright fellow Wyrdos, here’s part 2 of my first impressions of Gaining Grounds 2018. First thing I want to talk about is the change in suited schemes. Claim Jump and Eliminate the Leadership return unchanged from GG17. Claim Jump is almost always a viable, yet potentially challenging, scheme. It’s easy to deny, but it also … Continue reading Gaining Grounds 2018 (Open Beta) – Suited Schemes

Gaining Grounds 2018 (Open Beta) – Strategies

Here it is at last! The open beta for GG2018, let us all rejoice for Wyrd has given us some delightful gifts. I’m going to run through my impressions of the entire packet over the course of a few posts, but this one will focus specific Strategies and the new Strategy condition. So! Let’s address … Continue reading Gaining Grounds 2018 (Open Beta) – Strategies