At the end of the day, TTRPGs share one thing in common —they tell a story. The writers, the players, the DM: everyone is there to tell a story, feel something, and have fun. Gene Koo approaches game creation differently than most of the creators you’ll hear about. His games all stem from deep connections in his life, his own childhood, his daughter, things with real weight. This comes through in every game, from careful, well-placed mechanics to emotional narrative storytelling.
Today’s episode focuses on player agency, emotional storytelling, and the unique mechanics that allow those things to come together. Gene talks to us about Color Jam, his newest game that is unique, exciting, and very much its own thing. We also talk in depth about Bonsai Diary, an amazing game that he gives a lot of insight into.
Follow Gene on Bluesky!
https://bsky.app/profile/stickydoodler.bsky.social
Back Color Jam on Kickstarter:
https://www.kickstarter.com/projects/lunarpunkgames/colorjam
LISTEN HERE or on any pod platform



