FIRST IMPRESSIONS: M3E RULES

What is going on fellow Wyrdos? Week 1 and 3’s update from Waldo gave us some amazing information on the upcoming 3rd Edition release of Malifaux. With changes in everything from card draw to movement, there’s a lot to digest on what looks to be a much-needed streamlining. Wyrd’s articles can be found here (general) … Continue reading FIRST IMPRESSIONS: M3E RULES

Ways to Lose Less: First Tournament

Editor’s note: Ray Flynn, co-founder of Third Floor Wars gives us the keys to an enjoyable first tournament. Many casual players are scared of entering their first event. Ray gives some great tips to lessen first-event anxiety.             #1: Keep it Simple Unless you’ve been playing for a long time … Continue reading Ways to Lose Less: First Tournament

Mighty Model Spotlight – Monk of High River

With Yokai, Thunder Brothers and Charm Warders, the five-stone slot is hyper-competitive in Ten Thunders. The Monk of High River has stiff competition, but with a solid (0) action, some great model/master synergies and a couple of key abilities, the monk has plenty of play. The Monk of High River (especially with certain masters) should … Continue reading Mighty Model Spotlight – Monk of High River

Ways to Lose Less: Duncan Bilz’s Top 8

Editor’s Note: We continue our "Ways to Lose Less" series with another great article from a top player. This week Duncan Bilz, the top player in the Great Lakes Conference (and the only reason anyone still plays Sonnia) shares 8 tips that can help you lose less.         #1: Read your Damn … Continue reading Ways to Lose Less: Duncan Bilz’s Top 8

Keep Calm and Take this Model

It can be hard to justify taking a model whose sole role is that of a support piece. Especially when, by and large, you want those points for things that bring a more direct impact to the game. But sometimes a subtler hand is needed, one that manipulates the field just by their very presence. … Continue reading Keep Calm and Take this Model