We are hard at work getting the next episode of BB ready and online. In the meantime – below is the strategy and pictures of the two crews that face off in the episode. What schemes do you think each crew picked? Are there models they should of included considering the pool? Does a post-nerf academic have a chance against the fastest gun in Malifaux?
I finally finished the base for Reva. I used one of the Wyrdscape Graveyard bases by Wyrd Games. Despite having a door that leads to nowhere, the base is well sculpted with excellent textures to play with. I used a contrast of browns and greens to make it pop while bringing the palette together.
Welcome to the inaugural episode of Battleground Broadcast!
A new series of episodes dedicated to tabletop miniature battle reports and live streams, Battleground Broadcast will feature pre-recorded, cut and edited games of your favorite miniature games, complete with a full graphics package representing all the relevant data.
Look for Battleground Broadcast LIVE! for our live-streamed games.
This first episode features the top two players of NC, Alex Schmid and Jimmy Molini in a an epic fauxdown featuring Somer and Ramos. Listen to their insights in our interviews done before, during and after the game and learn what it takes to win Battleground Broadcast!
Let us know what you would like to see in future battle reports here or on our facebook page.
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Finished this guy today for a friend. My main goal was getting the skin tone right. Now back to paint some of my stuff. Next up is Reva and her two candles.
Jakob Lynch is underrated as a 10T master because people run him with the wrong loadout. There are three main styles of play, each attributed to his limited upgrades. Only one of them will win you games consistently and change how your opponent’s play.
Ditch Endless Hunger – it is hurting your game. It’s a cool upgrade, but it doesn’t bring enough to the table to make Lynch work. Terrifying (All) 12 is a minor card sink (at best). Casting Expert is the power of the upgrade, but it only helps Huggy. If your opponent is smart, they blitz him off the table and remove one of your heaviest hitters and invalidate a 2ss upgrade slot on Lynch.
Rising Sun was the ubiquitous choice until wave 5. This upgrade is why Lynch doesn’t get the respect he deserves. While the Immortal Huggy is fun, a serious threat, and can swing games when played properly, it’s all tied to Lynch surviving. Lynch is 10wds and has one defensive trick… that doesn’t count (taking damage when cheating).
This is how it unfolds: you over extend Huggy, get a major piece of your wheel killed, and you justify it with, “I’ll just bring him back with Lynch.” If you do, things work out (sometimes). If you don’t, you’re on the Struggle Bus.